Description
CHAINsomnia – Board Game
In CHAINsomnia sleeping children become trapped in the castle of the demon Akuma and must work with others to escape. If any player is on the “wake up” tile when all “bad dream” cards are removed, they escape and win the game; if all the characters are immobilised by chains or the event cards are exhausted without anyone waking up, then everyone is defeated. After all the players take their actions, the demon acts, initially with only one event card, but as the game progresses and shrieks are added to the table, more event cards are drawn for each demon turn.
Gameplay:
- Add a new room tile to the playing area, matching doors and walls on all tiles; draw and resolve an event card, with a “bad dream” being placed on this card.
- Move to an adjacent tile.
- Search a “secret spot” on a tile, drawing an item card if you make a wisdom check.
- Use a consumable (one-time) item card. (Equippable item cards can be used repeatedly and cost 0 AP.)
- Give an item to another character on the same tile as you or on an adjacent tile.
- Give chains to or take chains from another character on the same tile as you or on an adjacent tile.
- Use your personal skill (if it has an AP cost).
Please Note:
- CHAINsomnia board game is supplied in English.
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